And Justice for All
Character Creation Notes:
- You will be creating mortal characters for the start of this campaign. Follow the rules in Chronicles of Darkness (a handy book that combines World of Darkness and God Machine Chronicle). Character Creation rules start on page 24.
- When creating your character and defining breaking points, you could conceivably define your character's most supernatural experience (Breaking Points, p. 29) as the event from which your contact, Anselm Teel, saved you. Just a thought, not a requirement.
- You do not necessarily have to limit your character concept to the type of person who would do favors for a cop. Teel is a sheriff now, but he might have been something else when your character met him.
- Similarly, you do not have to create a character who is from Hartley, TX (where the story takes place). You can be from anywhere. If this is a paralyzing amount of freedom, let me know and I can narrow down your options.
- It is likely that your mortal characters will become something else in short order. One possibility for the "something" is Geist, but there are others. You are welcome to create a character with this possibility in mind. If you want more specifics on the possibilities, send me a message (here, Hangouts, text, whatever) and we'll chat.
- I am not imposing any limits on which Merits you can take. If it's in the Chronicles Book and your character meets the pre-requisites, feel free to take it.
Finally, on more of a gameplay note than a character creation note:
This is a game that would come with a Parental Advisory warning. I don't plan it to be non-stop heartbreak, but this is a game about awful people who do despicable things. I would claim on any normal day that I know my friends and players fairly well and I know which buttons are off-limits. Nonetheless, if there is a terrible thing you can think of that you would just rather not have to deal with (whether it's too traumatic, too distasteful, or it would just be boring to you), please let me know. I require no justification.